Patch #1 - Bugfixes
Experiment: NEWMAN 64 [DEMO] » Devlog
Hi everyone! We've just launched a new update that should fix the major issues that have cropped up in the original release builds. We're still set to release another patch which will feature improved player and camera control, button rebinding, and general QoL improvements. The following is a changelog for this update:
- Fixed crates pushing you out of the world
- Fixed camera control toggles
- Fixed various softlocks in Ruins Tower segment
- Fixed double speed glitch when transitioning between areas with an object held
- Fixed first person glitch
- Added crash handler. Your Jack and Shard data should now save in the event of a crash.
- Made invalid equipment prompts more comprehensible
- Removed creppy.png
Thank you. Please let us know if there are any other bugs you encounter!
Files
Newman Network: Channel 64 (Windows) 82 MB
Version 2 Jan 05, 2024
Newman Network: Channel 64 (Linux) 80 MB
Version 2 Jan 05, 2024
Get Experiment: NEWMAN 64 [DEMO]
Experiment: NEWMAN 64 [DEMO]
Revival of the collectathon platformer!
Status | In development |
Author | Future Primitive Digital |
Genre | Platformer, Adventure |
Tags | 3D Platformer, collectathon, Low-poly, n64, nintendo-64, Nintendo 64, Retro |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Minor BugfixJan 02, 2024
Leave a comment
Log in with itch.io to leave a comment.